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Hideo Kojima’s design was not well-received in the Western world. There is depth to her character, but some argue her indecent exposure has gone too far. By the end of this, you may have a different opinion about Quiet. These are 10 things you didn’t know about Quiet from Metal Gear Solid.
10 She Is A Protagonist Of Metal Gear Solid V: The Phantom Pain
The release of Metal Gear Solid V: Phantom Pain created a divide among its fans. With one part of the game’s fanbase loving the game and the other hating it for having a dull story, it can’t be denied that Quiet had an influence on fans’ opinion of the game.
Quiet is a protagonist of Metal Gear Solid V: Phantom Pain but starts out as one of the bosses of the game. She is an indispensable asset to Solid Snake after he defeats her in a 1v1 battle.
9 She Was Created By Hideo Kojima And Designed By Yoki Shinkawa
Hideo Kojima has received his fair share of criticism for the creation of the character Quiet. However, it was actually Yoki Shinkawa, one of Konami’s top designers, who designed the Metal Gear Solid character Quiet. Yoki Shinkawa has also designed characters for games such as Metal Gear Solid: Portable Ops and Metal Gear Rising: Revengeance.
As a designer who joined Konami in 1994, he graduated from Kyoto Seika University. “Revengeance” may not be a word, but Yoki Shinkawa deserves either credit or blame for his controversial design of Quiet.
8 She Wears Less Clothing To Drink And Breathe Through Her Skin
Despite a prevalent belief that Quiet dresses this way because she is a depraved individual, there is a reason behind the skimpiness of her outfits. After being exposed to a parasitic treatment, Quiet is only able to drink and breathe through her skin.
Wearing too much clothing would make her suffocate, so she has to wear less clothing. Sure, it’s one of Konami’s more absurd characters, but at least they tried to explain her outfits rather than be outright perverted.
7 She Wields Deadly Sniper Rifles
Quiet uses two sniper rifles named Wicked Butterfly and Sinful Butterfly. Sometimes she uses the non-lethal Guilty Butterfly. Unquestionably, her talent as a warrior is similar to Solid Snake’s.
Ultimately, Solid Snake is the superior sniper since he beat her in a sniper battle. As someone who nicknames her sniper rifles, it’s not surprising that she is a skilled warrior. Quiet must be defeated with non-lethal weapons when you encounter her in Mission 11 of Metal Gear Solid V: The Phantom Pain.
6 Quiet Is An Elite Assassin
Quiet is an elite assassin who takes orders from Skull Face. At one time, she was instructed to assassinate Big Boss. Quiet’s tactics on the battlefield include more extreme measures than a character like Solid Snake is used to. Whereas Solid Snake prefers to use non-lethal methods in most cases, Quiet will shoot to kill and ask questions later.
Her name is ironic since she is one of the loudest characters in a firefight. She is also known as “Tixij” by the Soviet forces. The name doesn’t fit her style, but Quiet’s name could be influenced by her personality and not her war tactics.
5 Her First Appearance Was In Metal Gear Solid V: The Phantom Pain
The first appearance of Quiet in a video game was in Metal Gear Solid V: The Phantom Pain. It was quite the introduction to see her try to assassinate Big Boss. After being doused in chemicals she was lit on fire by the other hospital patient in the room.
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How the patient got a lighter doesn’t make sense, but the scene kicked ass nonetheless. Much of the Metal Gear Solid V’s plot is influenced by Quiet, and it wouldn’t make much sense without her.
4 She Will Die If Exposed To Enough Salt Water
As part of her torture, saltwater was poured over Quiet. Even though her tormentor knew saltwater could kill her, he did it anyway. Quiet refuses to speak despite the pain she endures.
At least someone in the room had the sense to pour fresh water over her and rid the salt from her skin. It wasn’t very heroic of Venom Snake to stand by while she’s tortured. In the end, Venom Snake stops the torture, showing he is capable of sympathy.
3 Quiet Is Voiced By Dutch Model Stefanie Joosten
Playing the part of a video game character is a lot like how it’s done in the movies. The character of Quiet is based on model Stefanie Joosten. Not only did she do the motion capture for Quite, but she also does the voice for Quiet as well.
Parts of Quiet’s design were more emphasized to be more sexually appealing, and fans still won’t let it go. Stefanie Joosten’s Instagram can be viewed by clicking here.
2 Her Creation Was Intended For Cosplay
Naturally, as someone who is named “Sniper Wolf,” of course she would appear in a cosplay based on a famous video game sniper. As reported by polygon.com, “Some of Metal Gear Solid 5: The Phantom Pain’s characters are being redesigned to make them ;more erotic’ in an effort to encourage cosplay, said game director Hideo Kojima in a series of tweets.”
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Cosplay is a growing art form in the gaming industry, but it still seems like Hideo Kojima could have chosen a more appropriate outfit for people to cosplay.
1 People Think Quiet’s Design Is Oversexualized
With the amount of cleavage and other body parts showing, it’s not surprising that a lot of people think Quiet is indecently oversexualized. Hideo Kojima encouraged his designers to make Quiet “more erotic.” A large number of people feel like the game was an outlier of the Metal Gear Solid franchise and one of the worst games.
Could one character make a difference from an enjoyability standpoint of a video game? Seeing as how Quiet is a major recurring character in Metal Gear Solid V: Phantom Pain, she definitely can.
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